Jumpstream
Bio
Fiercely loyal, Jumpstream would do anything, risk anything, to protect or defend Pyra Magna.
In return, Pyra Magna has done her level best to give Jumpstream the best possible chance of not needlessly sacrificing herself, training her to become a master of hand-to-hand combat. Thankfully, Jumpstream also has the (rare) ability to teleport herself out of trouble. The trick is, convincing her to use it!
Ability
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Shield Rush In - Put a protective shield that blocks 90% damage for several seconds, then rush into combat damaging walls along the way. Deals damage to the final target. Attracts defenses! |
Ability Cost | 4 | ||||||||||
Cost Increase | 1 |
Level | Damage Mult. | Effect Duration |
---|---|---|
1 | 4 | 6 |
2 | 4.2 | 6.6 |
3 | 4.4 | 7.2 |
4 | 4.6 | 7.8 |
5 | 4.8 | 8.4 |
6 | 5.0 | 9 |
7 | 5.2 | 9.6 |
8 | 5.4 | 10.2 |
9 | 5.6 | 10.8 |
10 | 5.8 | 11.4 |
11 | 6.0 | 12 |
- Level 11 Upgrade Bonus: Your shield blocks ALL damage and protects you from stun
- Level 11 Updated Ability Description: Put a protective shield that blocks ALL damage and protects you from stun for several seconds, then rush into combat damaging walls along the way. Deals damage to the final target. Attracts defenses!
Passive Ability
Shoot enemies from a distance
C.OM.B.A.T. Core Capability
Melee
Companion
Shield
Stats
★ | ★★ | ★★★ | ★★★★ | ★★★★★ | |
---|---|---|---|---|---|
Level | Health / DPS | Health / DPS | Health / DPS | Health / DPS | Health / DPS |
1 | 772 / 13.4 | 1,120 / 15.9 | 1,480 / 18.4 | 1,840 / 21.7 | N/A |
5 | 869 / 15 | 1,270 / 17.8 | 1,670 / 20.7 | 2,070 / 24.4 | N/A |
10 | 1,000 / 17.4 | 1,470 / 20.7 | 1,930 / 24.0 | 2,400 / 28.3 | N/A |
20 | 1,610 / 28.0 | 2,360 / 33.2 | 3,110 / 38.4 | 3,850 / 45.4 | N/A |
30 | N/A | 3,790 / 53.3 | 4,990 / 61.7 | 6,190 / 72.9 | N/A |
40 | N/A | 6,080 / 85.5 | 8,010 / 99.0 | 9,930 / 117.0 | N/A |
50 | N/A | N/A | 12,800 / 158.9 | 15,900 / 187.7 | N/A |
60 | N/A | N/A | 18,300 / 226.5 | 22,700 / 267.7 | N/A |
65 | N/A | N/A | N/A | 27,900 / 329.2 | N/A |